AI Insights · Timothy · April 2025
Top 5 Toddler Games on Unified Platform in Finland, Q1 2025
Explore the performance of the top toddler games in Finland during Q1 2025, with insights into downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top toddler games in Finland showed diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the dynamic landscape of these applications on a unified platform.
Candy Crush Saga, published by King, experienced fluctuations in weekly revenue, starting at $184.2K and dipping to $81.6K mid-quarter before recovering to around $147.3K by the end of March. Weekly downloads began at about 2K and saw a gradual decline to 870. Active users started at 30.1K, dropped to 18.7K in early February, and then rose to 20.2K by the end of the quarter.
Ekapeli Alku, from Niilo Mäki Säätiö, saw a peak in downloads at 1.1K in January, tapering to 532 by the end of March. Active users increased from 3.3K to a high of 4.1K in January, then decreased to 3.1K.
Minecraft Education, by Mojang, maintained consistent download numbers around the 600-700 range, peaking at 788 in mid-February. Active users showed stability, ranging from 3.1K to 3.2K throughout the quarter.
Hill Climb Racing, from Fingersoft, recorded a steady revenue with some peaks, reaching $318 in the first week and fluctuating around $280 later. Downloads started at 754, declining to 392 by March end. Active users had significant variability, starting at 7.2K, dropping to 2.9K in early February, and closing at 3.6K.
My Talking Angela 2, by Outfit7 Limited, saw revenue increase from $40 to $105 by quarter’s end. Downloads decreased from 889 to 435, while active users started at 7.9K and ended at 6.4K.
For a deeper dive into these trends and more insights, visit Sensor Tower.